Company of Wolves Walkthrough.

Now you really souldn't be looking for help on this, it took me just over a month to build and to have you complete
it within the day just won't do. However if you have no other option than to resort to reading this, heres a little help.

First Objective

1>Soon as control is yours you will discover that only one amphibious transport can be controlled. Steer clear of the other transports 
these will be targeted by the grand cannons, and splash damage will reduce your transports health.
2>Guide the transport north, beneath the bridge patrolled by GIs, then take a turn to the west and head for that small inlet with a single
dog on patrol by those fenced-in power-plants.
3>Squash the dog with your transport, unload, and then send your transport through the fence. Your Conscripts should then be directed to fire on
both power-plants. This will cause a bonus crate to appear nearby, and power-down the prism tower on that island in the centre of your map.
4>By now a Seal will be on route to eliminate your conscripts, so load them back onto the transport and head back out into the water and continue
north. Dodge the dolpins, and try to get any crates you can find.
5>Make a landing on the island with the powered-down prism tower, and pilot your transport up the ramp and to the west next to the lighthouse.
Unload and place your conscripts into the lighthouse, so they can take-care of the GIs patroling that island.
6>As soon as the GIs on that island are destroyed, the bridge is repaired, act quickly and you can send the transport across the bridge and north.
This can be used to crush the patroling GIs and dog and also breach the sandbags surrounding a Nighthawk. This will cause the Nighthawk to change house.
7>Harriers will be flying in to target your transport, if you have gained a speed bonus and can move quickly, you can dodge those missiles they fire. 
8>Back at the lighthouse, prepare for another GI attack which will come across the bridge. Once they have been dispatched its safe to take-out both SAM sites 
on the Island then collect the bonus crate which should appear.
9>Send your conscripts across to the island and destroy all five SAM sites there to gain Engineer reinforcements. Depending on your troop placement and whether
you garrisoned any of your team, a Sniper will come onto the map and attempt to remove your team. It's easy to stop by placing one conscript into a tent by the
camp-fire.
10>Use one of your Engineers to repair the bridge that crosses to the west. A second GI attack will come from behind your troops by cargo plane. Again garrisoned
structures can prevent loss of your conscripts.
11>Cross the bridge and move past the ore refinery and place all your conscripts into the bunker. This is one of the key structures which will save your conscripts.
Wait until any GIs have been eliminated as they move in on your position, along with the Sniper and his dog which patrol that area.
12>Destroy the SAM site, below the bunker, then move a few conscripts out and bring forward a second Engineer.
13>This second Engineer will be attempting to capture the airport to the west. Lead your conscripts through the first gate by the bunker. (Destroying this will cause 
more Seals to be sent). The second gate is safe to destroy, however a Nighthawk will fly to a small island to the south that holds one of the flags. It will drop-off a
sniper, hes in an ideal position to shoot your conscripts as they head to the west. (Use your aquired Nighthawk to destoy both flag and sniper, but fly with care).
14>Send your engineer straight to the airport and capture it. Thats the first objective complete!

Second Objective 

15>Use any conscripts you have to destroy the SAM sites. The two on the route to the airport, when destroyed will yeald a cash crate.
16>Seals, Engineers and finally a Nighthawk with Tanya and support, will now be sent to remove your presence from the game.
17>Seals can be lured close to your garrisoned bunker, before it is destroyed by harrier strikes. An Engineer can be used to repair this vital position, or some of the cash
which you may of aquired.
18>Before Tanya gets close, you will get your first paradrop. I suggest that you select an area south of the airport, just where a SAM site is on the cliffs. Hit the landing zone 
correctly and use your conscripts to destroy the SAM site. Note the line of barrels which if done carefully can be used to eliminate Tanya and her team as they pass close by.
However there is a far easier way, and thats to get control of that bunker next to the ore processor.
19>In all probability, by now you will have a real fight on your hands. Defend that airport at all costs. Seals will be sent to attack your conscripts, engineers will attempt to
re-capture the airport. Lose the airport and the mission will end.
20>By now you will of gained a second paradrop, again choose the same site, and then send your conscripts south. Beware of the mirage tank which lurks close by.
21>Send your conscripts straight into the bunker at the very enterance of the Allied base.
22>Do not attempt to capture the barracks, until both harrier landing pads have either been destroyed or captured.
23>Your going to need a strong attack group to clear this area, destroy the spy satallite to gain a crate which will reveal the whole map.
24>Note the flag to the south by the grand cannon, hit the barrels next to it when the seal patrols closeby. This will weaken the seal and kill a couple of the GIs if done right.
25>Capture the barracks and build attack dogs and engineers. Use the dogs to guard the area and act as an advance force when attacking the enemy.
26>Capture those oil dereks with engineers. This will be your main form of income.
27>Clear the entire base of SAM sites and grand cannons, this should bring some of your conscripts up to elite status and give you time to build and reinforce your conscripts ready for 
the bridge crossing.
28>Use any harriers you may of captured to eliminate stray seals or engineers that you may of left. Destroy or capture as many powerplants as you can. Note another flag located among the
power-plants guarded by the Seal and a dog.
29>Cross the bridge with your attack dogs first, this should take-care of any GIs or other dogs on the opposite side. Use a large group of attack dogs to send after the sniper. Bring your conscripts 
across to take care of the mirage tanks hidden on this side of the bridge.
30>Capture the allied tech structure. This will give you the ability to build spys,(useful for stealing cash or powering down defences), or chrono-troops.
31>Use either harriers or a chrono-troop to eliminate the sniper above on the cliffs.
32>Ensure that the power is off-line before attacking the defences around Einsteins lab.
33>Capture the lab with an engineer, then search for any remaining french flags on the map.
34>Once captured do not lose the lab, as yet more attacks will come from seals and snipers.

Third Objective

The flags are located: 1>Top North West 2>Island in the water 3>among the power-plants 4>In the allied base to the south and 5>Next to Einsteins lab.
Destroy all of these along with cmpleteing the first two objectives and the mission will end in victory.

Other tips

Seals and engineers will frequently try to recapture buildings. The best way to prevent the seal attacks Ive found is to keep your nighthawk close to the airport, yet hovering above the water.
This way the harriers won't target it.
Beware and tread carefully, the base has been laid with traps,(exploding barrels).

Hard mode is not for the casual player:)